/**
 * The instantiation of the item abstract class.
 *
 * @author Levester Chaney
 * @version 0.0.1
 */

#include "concreteTypes.h"

armor :: armor()
	: item("Chestplate of Heaven", ARMOR, true)
{
}

armor :: ~armor()
{
	// destroys the armor object
}

void
armor :: action()
{
	// handles the actions for pieces of armor
}